Thursday, 11 January 2018

Unit 6-3D Project Research

What is 3D animation

3D animation involves animating objects in a three dimensional space, can be used on both films and games, and is extremely popular in virtual reality. 3D has gained more and more popularity as the years went on, now being the main medium for animations and games.


An example of Uv texture mapping on a cube.

Uv mapping- Used to place a texture map onto a 3D object. Uv texturing allows the polygons that make up a three dimensional object to be painted with a colour, and the image is called a Uv texture map.

Using 2D designs in 3d animation- 2D design can be used in animation to create textures on a character or object, to make the over all object/character more realistic.

An example of a character turn around 
Using 2D drawing references- can help 3D animators know what character looks like from all angles, giving them a better understanding of how to create the object in 3D as the 2D images work as blueprints for the animators.

Using Photographic references- Taking pictures of real people and real objects to get a better understanding of the 3D world, as objects from the real world are already in a 3D world. It also helps 3D animation to get a more photo realistic animation.

An example of UV mapping
Uv project mapping- Is taking a 2D image ( that can be coloured and drawn in photoshop ) and placing it around a 3D image making the plain 3D image coloured.

Using Photographs as textures for 3D animation- Using photographs as textures an give the 3D object a more realistic view, as the pictures were taken from the real world



An example of HDR
HDR Environment map- 3D animators use HDR technology for creating environments, and can be used to capture the amount and direction of light in a scene.


An example of a texture
What is Photogrammetry?

Using photographs in mapping and surveying the measurements of an object. The main principle of photogrammetry is triangulation, and by taking photos from at least two different locations the lines of sight from each camera can be developed to the points on a object. The lines of sight are used to produce 3 dimensional coordinates of the post of interest, and triangulation is also used for coordinating the measurements.

An example of a User interface
Collaboration media- When two types of media are used to create a movie, tv show or game. For example ' Who framed Rodger rabbit ' uses both 2d animation and real life to Create this movie.
More examples, Avatar, and paper man.

User interface designs use both 3d and 2d animation.


3D stop motion animation- Using puppets and camera studios can make 3D animation using real word objects, taking a picture and then moving the puppet or object can give the illusion of motion, however this process is very time consuming and can take studios over three years to create full movie. Examples include, Wallace and grommet, coreline, the box trolls and the little prince.

A puppet used in stop motion


The Manny faces of a puppet












3D photorealism- Using photos to enhance the look of the animation, and give a more realistic impression.

An example of a photo realistic insect
















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